Wyvern Boss Fight in Sonic Frontiers

A comprehensive guide to defeating the Wyvern, the second Titan boss in Sonic Frontiers, covering all phases and strategies.

Wyvern Boss Fight in Sonic Frontiers — illustration

Wyvern Overview and Preparation

The Wyvern is the second Titan boss encountered in Sonic Frontiers, serving as the final challenge on Ares Island. This aerial battle requires Sonic to transform into Super Sonic to inflict any damage. Before initiating the fight, it’s highly recommended to prepare adequately to ensure a smoother experience.

To begin the Wyvern encounter, Sonic must first collect all Chaos Emeralds on Ares Island and assist Knuckles in revealing the path to the Wyvern’s arena. The Wyvern soars high above the desert landscape for much of your time on Ares Island, but the battle cannot commence until these prerequisites are met.

While the Wyvern can be defeated with standard stats, optimizing Sonic’s abilities beforehand will make the fight significantly less stressful. Key preparations include:

  • Upgrade Strength and Defense: Utilize collected Kocos and visit the Hermit Koco to enhance Sonic’s Strength and Defense. Increased Strength allows for more impactful combos during Super Sonic phases, while improved Defense contributes to overall survivability, especially if rings are lost.
  • Raise Ring Capacity and Stock Up: Super Sonic’s duration is directly tied to the number of rings Sonic possesses. A higher Ring Capacity and a full stock of rings from around Ares Island provide a crucial time buffer during the fight. Running out of rings as Super Sonic results in a game over.
  • Unlock Combat Skills: While no specific skills are absolutely mandatory, having a preferred combo and a few flashy moves can help maximize damage output when the Wyvern is stunned.

Reaching the Wyvern: Tower Climb and Sky Chase

Once the story progression allows, the Wyvern fight begins by ascending a prominent tower located in the center of the desert arena.

  1. Tower Ascent: Head directly to the large tower. At its base, an obstacle course featuring springs and glowing walls marks the start of the climb. Utilize springs to gain height, grind rails, climb glowing walls, and boost through various obstacles to reach the summit.
  2. Initiating the Encounter: Upon reaching the very top of the tower, stand on the small jutting path and wait for the Wyvern to approach. A short cutscene will play as it draws near.
  3. Homing Attack: As the Wyvern passes overhead, a homing attack symbol will appear. Execute a homing attack to trigger another cutscene and transition into the next phase.
  4. Lightning Trail Chase: Sonic will find himself high in the sky, chasing the Wyvern through red lightning trails it emits from its mouth. The objective is to continuously move forward while dodging small lightning orbs. Dodge right using R1/RB and dodge left using L1/LB. If a lightning trail ends, use homing attacks on spinning lightning rods in the sky to bridge the gap to the next trail.
  5. Obtaining the Final Emerald: Successfully navigating the lightning trail chase will lead Sonic to the Wyvern’s back. A purple Chaos Emerald is stored in a vault on its head. Approach the emerald and open the vault to collect it, which immediately triggers Sonic’s transformation into Super Sonic.

Super Sonic vs. Wyvern: Phase 1

Now in Super Sonic form, the true battle against the Wyvern begins. Remember that while Super Sonic takes no damage, rings deplete gradually, imposing a time limit. The core mechanic for damaging the Wyvern revolves around the Parry ability.

  1. Rocket Parry: Wait for the Wyvern to fire rockets at Super Sonic. Hold down L1 + R1 (or the equivalent parry buttons) to enter a parry stance and reflect the rockets back at the Wyvern.
  2. Bait and Melee Parry: After successfully parrying the rockets, Sonic will fly closer to the Wyvern, baiting it into a melee attack. When the Wyvern begins to spin, parry again to stun it.
  3. Attack Stunned Wyvern: With the Wyvern stunned, unleash as much damage as possible using Sonic’s attacks. After a few hits, the Wyvern will recover and prepare another attack.
  4. Deflect and Special Attack: Parry the Wyvern’s subsequent attack quickly. This will deflect the Wyvern and open an opportunity for a special attack. Press TRIANGLE + CIRCLE / Y + B to make Sonic swing the Wyvern into nearby boulders, dealing significant damage.

Repeat this cycle of parrying rockets, baiting and parrying melee attacks, attacking the stunned Wyvern, and executing the special attack until the Wyvern’s health is reduced to approximately half.

Super Sonic vs. Wyvern: Phase 2

Once the Wyvern reaches about half health, it enters its second phase, introducing new challenges while retaining the core parry mechanic.

  1. New Attacks and Environment: The Wyvern will grow multiple lightning coils and begin firing red lasers across the arena. Continue to follow the same parry cycle as Phase 1, but actively avoid being hit by these lasers.
  2. Double Parry Requirement: A significant change in Phase 2 is that the Wyvern can withstand the first parry and immediately launch a second attack. To stun the Wyvern in this phase, you must perform two parries in quick succession. Do not simply hold down the parry buttons; release them after the first parry and then press them down again to execute the second parry.
  3. Continue Damage Cycle: After successfully executing the double parry and stunning the Wyvern, continue to attack it as in Phase 1.
  4. Quick Time Events (QTEs): As the Wyvern’s health diminishes further, it will initiate a series of Quick Time Events.
    • Rocket QTE: The Wyvern will fire rockets at Sonic. A large red circle with a button input will appear. Wait for a smaller white circle to align with the red circle, then press the indicated button to launch the rockets back.
    • Mashing Sequence: After the rocket QTE, you’ll have a brief window to attack before another QTE appears. This time, you’ll need to mash the SQUARE / X button when prompted.
    • Final QTEs: A third and final circle QTE will occur, followed by another mashing sequence. Successfully completing these will defeat the Wyvern.

Upon its defeat, a cutscene will play, and Sonic will then proceed to Chaos Island.

FAQ

Where is the Wyvern located in Sonic Frontiers? The Wyvern is the final boss of Ares Island, the second main island in Sonic Frontiers. It soars high above the desert environment.

How do I start the Wyvern boss fight? To start the fight, you must collect all Chaos Emeralds on Ares Island, help Knuckles reveal the route to the arena, and then climb the large tower in the center of the desert arena.

Do I need to be Super Sonic to damage the Wyvern? Yes, similar to the Giganto fight, Sonic must be in Super Sonic form to inflict any damage on the Wyvern. You gain the final Chaos Emerald during the fight itself to transform.

What is the main mechanic for defeating the Wyvern? The Parry mechanic is crucial. You must parry the Wyvern’s rockets and melee attacks to stun it and create openings for damage.

How do I parry in Sonic Frontiers? To parry, hold down L1 + R1 (or the equivalent parry buttons) when an attack is incoming. For the second phase, you will need to release and repress the parry buttons to execute a double parry.

What happens if Super Sonic runs out of rings during the fight? If Super Sonic’s rings deplete to zero, it results in a game over, as Super Sonic’s form is sustained by rings.